23 april 2026
73 min
Ross Thompson is a marketing strategist focused on helping tabletop games and consumer brands grow through real-world connection. A veteran of the industry with over 15 years of experience in community building, events, and marketing, he most recently served as Director of Marketing at Atomic Mass Games, where he worked on titles like Star Wars: Legion, Marvel Crisis Protocol, and Star Wars: Shatterpoint. He now serves as Media and Events Director on the board at GAMA, focusing on strengthening the industry through better events and stronger connections between creators, retailers, and players. In this episode, Ross shares practical strategies for building real-world communities, working with influencers more effectively, and finding the right retail partners to support long-term growth.
If you’ve ever had a game idea but didn’t know how to turn it into a real, playable design, my Design Labs program walks you through the entire process. With 60+ lessons, practical assignments, and a private Discord community, you’ll learn how to move from inspiration to prototype, playtesting, iteration, and publishing.
Lyssna på fler avsnitt från
Think Like A Game Designer
Visar 1–10 av 115 avsnitt
2 juli 2026
81 min
18 juni 2026
82 min
5 juni 2026
105 min
21 maj 2026
91 min
7 maj 2026
112 min
2 april 2026
62 min
18 mars 2026
117 min
17 februari 2026
84 min
29 januari 2026
79 min
15 januari 2026
60 min